Problem

The gap. There is a market gap for in-real-life social gaming that is immediate, tactile, simple, fast, fun and aesthetically pleasing — without the fuss of board game pieces, equipment, setup, or a kids-toy look.

What customers get today. Darts, board games, pool, arcade/social gaming, quizzes and games nights. These have proven demand but often involve equipment, setup, pieces, staffing, space, or a less premium aesthetic.

What could be better.

How we provide the improvement. Our electronic tabletop game delivers immediate, tactile, simple, fast, fun social play in a premium package. It sits naturally on a drinks table, matches the venue's quality standard, and generates organic social media interest.